Every iOS developer that watches Worldwide Developers Conference, or watched it in 2019 at least, heard about something called “Swift Package Manager”. It has a big potential for a very useful tool for managing dependencies. Moreover, it is a big step further in making the coding easier, especially if we will think about iOS apps modularly.
Nowadays many applications are a replacement for the “old” way of buying things. If you want to order food, you don’t have to call a restaurant but you are using e.g. Uber Eats. Or if you are a bookworm and you are not able to take all books with you, you have a phone with the app where you can buy a new one and read it on the go!
Swift is a programming language for iOS, macOS, iPadOS, watchOS, tvOS, and Linux applications. Apple introduced it in 2014, and since the release, it gradually becomes the most popular technology for iOS mobile apps. Swift became an open-source programming language at the end of 2015. Right now, we have almost 800 contributors that are actively improving the language. The latest version of Swift brings a wide number of changes and new features for iOS app developers. In the 1st quarter of 2020, users were able to choose between almost 1.85 million available apps for iOS.
Being a developer requires continuous problem solving and constant growth. This is especially true when it comes to iOS/Swift development as Swift is changing very dynamically and Apple constantly comes up with new solutions for better UX or quicker apps development. Alongside with language development, the way that developers think about the code changes as well.
Quality Assurance is one of the most important parts of the custom app development process. After all - as a client, you want your software to not only be beautifully designed, well coded, and liked by your target audience but also bugs and errors free. Yet as we see, even the tech giants struggle to ensure that for their end-users - Apple and iOS 8 updates disaster in 2014 shows that clearly. After the release of the update, Apple had to withdraw it a few hours after its release as it blocked calls and disabled the touch ID function. What a shame!
Adding your mobile app to the App Store is more complex than you probably thought. Having your app coded by the developers is not enough, there are several organisational matters that you also need to resolve, to make your app live for the users.
Today I’m going to talk about Mobile Development Trends… Yes! I know, as this is one of the most popular topics I’m sure you will find a lot of sources to read about it but hold on and stay with me because I’m not going to talk about any statistics. I’m going to share with you the interesting facts from my own investigations and experience as a Senior Mobile Developer in a software house. But before talking about “Mobile Development Trends” let’s focus on Mobile development itself. Why has it become so popular?
As iOS developers we have to track what is new in the iOS platform. All developers want to deliver the best designed application in code and design. Each year Apple as an owner of the platform prepares WWDC. Last year at the Worldwide Developer Conference 2019 Apple introduced many new things that all developers should know, especially Combine and SwiftUI. Today I would like to focus on the Combine framework.
Each app entrepreneur's dream is to see his/her app in the App Store. Especially as the mobile app store owned by Apple revenue grows rapidly year to year! In 2019 it was estimated to be 54.2 billion $ compared to 2018 46.6 billion. So as you can see, there is definitely a huge potential of publishing your app in there!
In the last few years, mobile development has become very influential and beneficial. Many different companies think about creating an app for their service (to, for example, ) or develop one as their product, which will become valuable for the users. Both approaches are focused around the idea, that app development purpose is to bring you money. And it is definitely achieveable!